There were a ton of exciting things announced at I/O this year — one of the things that caught my eyes the most was the new app bundle format. Not only does this format provide a new upload format for our applications, but it will help to influence how we build and structure our applications in a… Continue reading
Posts Tagged → AndroidDev
Exposing Notification Settings to the Android System
Have you ever looked at the Android System settings page for a specific application and wondered about the option to view “Additional settings in the app”? If you haven’t seen this before in your settings, or aren’t aware of it, this is what it looks like: This option allows developers to essentially provide a link… Continue reading
Exploring Image Keyboard Support on Android
During a recent hack day we added a bunch of small but impactful features into our application, one of these being integration with the GIF input provided by the Google keyboard. This involved us making use of the Image Keyboard Support (IKS) functionality that was introduced in Android 7.1 (API level 25), this allows us… Continue reading
Modularizing Android Applications
We’ve all been there. Single module android applications — at some point in our Android development career it’s likely we’ve worked on, or are working on, a project that consists of a single module. Now, there’s nothing wrong with that at all and in a lot of cases, a single module will most likely do the job…. Continue reading
Exploring Android on Chrome OS: Optimising keyboard navigation
Recently I managed to get my hands on a Pixelbook. If you haven’t got one, or even read to much into them, then you’ll be excited to know that they have the ability to run Android applications on them. That means that if you have an application in the Play Store, anyone on Chrome OS… Continue reading
Exploring Android P: Magnifier
At Google I/O there were a lot of new announcements around the latest version of Android, P. One of these announcements was the new Magnifier functionality—a feature that will make it easier to view and select content that the magnifier is currently being shown for. In this article we’re going to take a quick dive… Continue reading
Exploring Firebase MLKit on Android: Barcode Scanning (Part Three)
At Google I/O this year we saw the introduction of Firebase MLKit, a part of the Firebase suite that intends to give our apps the ability to support intelligent features with more ease. With this comes the barcode scanning feature, giving us the ability to scan barcodes and QR codes to retrieve data from the… Continue reading
Learn Clean Architecture for Android at Caster.io
Last year I opened sourced a collection of Clean Architecture boilerplate repositories over at my works’ GitHub page. Whilst these were experiments and me exploring to find a balance between abstraction and maintainable code, these all gathered quite a bit of attention and with this attention came a lot of questions. These questions were all… Continue reading
Exploring Android P: Priority Buckets
At Google I/O there were a lot of new announcements around the latest version of Android, P. One of these announcements were Priority Buckets — a battery management update to Android where the system will prioritise resources based on both how recently, and how frequently, the application in question is used. In this article we’re going to… Continue reading
Exploring Firebase MLKit on Android: Face Detection (Part Two)
At Google I/O this year we saw the introduction of Firebase MLKit, a part of the Firebase suite that intends to give our apps the ability to support intelligent features with more ease. With this comes the face recognition feature, giving us the ability to recognise faces along with the ‘landmarks’ (nose, eyes etc) and… Continue reading