Firebase provides an extensive suite of tools that helps us to both make app development simpler and also provide us with some powerful features to analyse and improve the experience for our users. Within this suite we will find Firebase Authentication, which is a tool providing our users with the ability to sign-up and sign-in… Continue reading
Modularizing Android Applications
We’ve all been there. Single module android applications — at some point in our Android development career it’s likely we’ve worked on, or are working on, a project that consists of a single module. Now, there’s nothing wrong with that at all and in a lot of cases, a single module will most likely do the job…. Continue reading
Exploring Firebase MLKit on Android: Landmark Detection (Part Four)
At Google I/O this year we saw the introduction of Firebase MLKit, a part of the Firebase suite that intends to give our apps the ability to support intelligent features with more ease. With this comes the landmark recognition feature, giving us the ability to detect known landmarks within an input feed so that we… Continue reading
Exploring Android on Chrome OS: Optimising keyboard navigation
Recently I managed to get my hands on a Pixelbook. If you haven’t got one, or even read to much into them, then you’ll be excited to know that they have the ability to run Android applications on them. That means that if you have an application in the Play Store, anyone on Chrome OS… Continue reading
Authenticating users with Firebase and Flutter
When it comes to building apps, it’s likely that you’re going to want to perform some sort of user authentication, data storage or some other related tasks. Luckily for us, there are a collection of tools available from Firebase that allow us to achieve such things — some of these tools are also available for use with… Continue reading
Exploring Android P: Magnifier
At Google I/O there were a lot of new announcements around the latest version of Android, P. One of these announcements was the new Magnifier functionality—a feature that will make it easier to view and select content that the magnifier is currently being shown for. In this article we’re going to take a quick dive… Continue reading
Exploring Firebase MLKit on Android: Barcode Scanning (Part Three)
At Google I/O this year we saw the introduction of Firebase MLKit, a part of the Firebase suite that intends to give our apps the ability to support intelligent features with more ease. With this comes the barcode scanning feature, giving us the ability to scan barcodes and QR codes to retrieve data from the… Continue reading
Learn Clean Architecture for Android at Caster.io
Last year I opened sourced a collection of Clean Architecture boilerplate repositories over at my works’ GitHub page. Whilst these were experiments and me exploring to find a balance between abstraction and maintainable code, these all gathered quite a bit of attention and with this attention came a lot of questions. These questions were all… Continue reading
Implementing text input in Flutter apps
In an app I’m working on I needed to allow the user to input some data before sending it off to a server. This is quite a common task for applications to implement, so in this post lets take a look at how we can do this in our Flutter apps. When it comes to… Continue reading
Exploring Android P: Priority Buckets
At Google I/O there were a lot of new announcements around the latest version of Android, P. One of these announcements were Priority Buckets — a battery management update to Android where the system will prioritise resources based on both how recently, and how frequently, the application in question is used. In this article we’re going to… Continue reading