Android App Development | Joe Birch | Page 10

Joe Birch

Speaker, Educator and GDE for Android

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Posts Tagged → Android App Development

Exploring the Android EmojiCompat Library

posted in Uncategorized on August 31, 2017 by hitherejoe

Emojis are everywhere — it’s hard to visit a website, app or have a conversation without emojis popping up somewhere along the line 😀 Because of this, it’s important that all users who are involved in these kind of activities are able to see the emojis being used. If not, textual content can be misunderstood or misinterpreted…. Continue reading →

Exploring Background Execution Limits on Android Oreo

posted in Uncategorized on August 28, 2017 by hitherejoe

Last week came the official announcement of the Android O release. This release of Android comes with some really cool new additions, and in this post I want to look specifically at the new restrictions that have been introduced for background services. If you’re using background services in your app then changes could affect your… Continue reading →

Exploring Android O: Notification Badges

posted in Uncategorized on June 14, 2017 by hitherejoe

Now the Android O APIs have finalised, Android O is just around the corner — which means we need to be sure our apps are filled with the latest goodies from the API. In this article we’re going to be taking a look at one of my favourite Android O features: Notification Badges 👌 I feel like… Continue reading →

Exploring the new Android Architecture Components library

posted in Uncategorized on May 28, 2017 by hitherejoe

What an I/O! There were so many exciting things announced this year and too much that I want to write about! One of the topics that I (and a lot of other people) were hyped for was on Architecture. From these talks Architecture Components was announced, and after playing with them since, I’m taking this… Continue reading →

BrailleBox: Building a Braille news reader with Android Things

posted in Uncategorized on May 2, 2017 by hitherejoe

On one side of my family runs a genetic condition known as Retinitis Pigmentosa — this is essentially a condition that causes your eyesight to deteriorate over time. Often, this makes me think about how the technology that we create could actually make a difference to someones life and how we, as creators, could be a part… Continue reading →

Exploring Android O: Notification Channels

posted in Uncategorized on March 22, 2017 by hitherejoe

This week we saw the announcement of the first Android-O developer preview. One of the features of this announcement includes Notification Channels — in this article we’re going to take a look at exactly what these are and how we can make use of them within our applications! Notification Channels provide us with the ability to group… Continue reading →

Exploring Firebase on Android: Dynamic Links

posted in Uncategorized on March 8, 2017 by hitherejoe

Firebase is such an exciting new collection of services that I’ve been reading up on and experimenting with. In this new series of articles, we’ll be covering the features of firebase to learn exactly what we can do with each integration. In this chapter, we’re going to be taking a look at Firebase Dynamic Links — the… Continue reading →

On the Journey from Legacy Code to Clean Architecture: Rebuilding the Buffer Android Composer

posted in Uncategorized on December 28, 2016 by hitherejoe

  Originally posted on the Buffer Overflow blog, here. The composer is the heart of our app — it enables our users to craft social media updates and schedule them to post to the social networks at custom times. It’s been part of the Buffer Android app since the very beginning. And it had reached the point… Continue reading →

Exploring Firebase on Android & iOS: Remote Config

posted in Uncategorized on October 14, 2016 by hitherejoe

Remote config is a feature of Firebase suite that allows us to alter both the look and feel of our application without the need to publish any updates to the Google Play or App store. This works by allowing us to define in-app parameters that can be overridden from within the firebase console — these parameters can… Continue reading →

Exploring the Google Awareness API

posted in Uncategorized on July 12, 2016 by hitherejoe

After months of waiting, we finally have access to the Google Awareness API. This new API allows to craft context-based experiences within our applications, allowing us to provide a more personal and customised experience for our users. In this article we’re going to take a deep dive into the Awareness API features so we can… Continue reading →

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