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Joe Birch

Speaker, Educator and GDE for Android

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Posts Tagged → Android Development

Exploring Google Play App Signing

posted in Uncategorized on October 19, 2018 by hitherejoe 0 Comments

When distributing our Android Applications we’ve always been required to sign our APK using a keystore for our application — this has allowed us to ensure that only the developer(s) of our app are able to upload updated APKs to the play console. However, because this keystore acts as a fingerprint to the lifecycle of our application — if… Continue reading →

Exploring Android P: Enhanced Notifications

posted in Uncategorized on September 6, 2018 by hitherejoe 0 Comments

With Android P now out in the wild, there are a bunch of new features and APIs which have become available for us to make use of in our applications. Some of these new features fall under the notification APIs, allowing us to create more contextual and detailed notifications for our applications. In this post,… Continue reading →

Exploring the Android App Bundle

posted in Uncategorized on August 23, 2018 by hitherejoe 0 Comments

There were a ton of exciting things announced at I/O this year — one of the things that caught my eyes the most was the new app bundle format. Not only does this format provide a new upload format for our applications, but it will help to influence how we build and structure our applications in a… Continue reading →

Modularizing Android Applications

posted in Uncategorized on August 2, 2018 by hitherejoe 0 Comments

We’ve all been there. Single module android applications — at some point in our Android development career it’s likely we’ve worked on, or are working on, a project that consists of a single module. Now, there’s nothing wrong with that at all and in a lot of cases, a single module will most likely do the job…. Continue reading →

Exploring Android on Chrome OS: Optimising keyboard navigation

posted in Uncategorized on July 19, 2018 by hitherejoe 0 Comments

Recently I managed to get my hands on a Pixelbook. If you haven’t got one, or even read to much into them, then you’ll be excited to know that they have the ability to run Android applications on them. That means that if you have an application in the Play Store, anyone on Chrome OS… Continue reading →

Android Architecture Components: Testing your Room DAO classes

posted in Uncategorized on October 18, 2017 by hitherejoe 0 Comments

In this previous post, we look at testing our ViewModel LiveData from the classes used in the Architecture components library. You can check this post out here if you haven’t yet: Today we’re here to talk about how we can write tests for our DAO classes when we’re using Room for our Database layer in… Continue reading →

Android Architecture Components: Testing your ViewModel LiveData

posted in Uncategorized on September 27, 2017 by hitherejoe 0 Comments

Last week I pushed a fork of the Buffer Android Boilerplate to a public repository — the difference with this fork is that it uses the new architecture components (ViewModels in the presentation layer and Room in the cache layer). If you haven’t seen it yet, you can do so here 👉 But we’re not here to… Continue reading →

Exploring the new Android Architecture Components library

posted in Uncategorized on May 28, 2017 by hitherejoe 0 Comments

What an I/O! There were so many exciting things announced this year and too much that I want to write about! One of the topics that I (and a lot of other people) were hyped for was on Architecture. From these talks Architecture Components was announced, and after playing with them since, I’m taking this… Continue reading →

Exploring the Android Design Support Library: Bottom Navigation View

posted in Uncategorized on October 20, 2016 by hitherejoe 0 Comments

It’s been a while since I wrote about the Android Design Support Library and I was super excited to wake up this morning to discover that the Bottom Navigation View has been added to version 25 of the Design Support Library! The Bottom Navigation View has been in the material design guidelines for some time,… Continue reading →

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